Tuesday, December 18, 2007

SGSDK Exceptions

Hi. I've been working on the exception handling for the Pascal because developing a game without a proper exception is very difficult. The Pascal's exceptions and the CSharp's exceptions are done, so it should be much easier to kill a bug. Please email me or comment to this post if there are any unhandled exception within the SGSDK library.


Oops....

I'm going to be working on the online documentation and the game tutorial now. The EmptyYourMind 1.1 is not going to have everything I really want but it will still be fun to play.

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