Hi all,
This week, I've been working on the wiki documentation for the SwinGameSDK.NET, which is comming along. Also, I've made a tutorial for Mappy on how to make a valid map that will be compatible with the SDK.
I've also started on my SDK demo, The Legend of the Tomato Quest!, which is going to be an RPG game. Here's a screen shot of the progress so far.
So far, the map loads, and a player spawns in the correct position. The player can also be moved around the map, and collision with map is working also. Animations for the sprite are playing correctly, though this did require us to make some modifications to the SDK due to the nature of the bitmap we are loading.
I've also been fixing most of the exceptions inside the SDK, so that they are caught regardless of where the error actually occurred (either C# or Pascal).
With the game, I've been writing a How to guide to help those who want to make their own RPG's with the SDK.
I also did some work on the Demo Video that's on youtube (the voice over).
That's all for now.
Thursday, December 20, 2007
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