Wednesday, March 5, 2008

Python is on the way!

Work with Python is progressing really well. At this stage we have a functional Python port of the core SwinGame functionality. Clinton has also ported the AirHockey game from VB to Python. These new extensions are going to be used in the AI for Games subject here at Swinburne, and we should be able to make them available sometime in the future.

We are also making progress on making SwinGame capable of embedding Python scripts within your game. This will allow you to embed code that controls aspects of your game - such as scripts for AI. Progress is looking hopeful, but it is very early days at the moment.

2 comments:

Unknown said...

C# is usable, python is better, but real graphics functionality is moar importants! Make alpha blending or I moar flame.

Anonymous said...

Hi Anthony,

SwinGame does use Alpha Blending at the moment. All the bitmaps you load can have an alpha component. If you are having any issues with this please let us know on the forums.

Cheers, Andrew